Your army is quickly expanded with two more types of basic soldier, each taking up one square of the playing field. Players begin as the elfy Sylvans, with a complement of fast and basic troops. ![]() Boss encounters swicth things up a bit, requiring extra precision or planning. Think Puzzle Quest but with soldiers in place of gems. You will be familiar with the factions of Haven, Sylvan, Infernal et al, but the role-play and turn-based battle strategy of the heroes series has been tempered and forged with a strong element of puzzle. But you shouldn't do that, because developer Capybara, the team behind the awesome Critter Crunch, has crafted a real gem from a largely redundant old IP.įirstly, any veterans of the Heroes of Might & Magic series would do well to leave expectations at the door (and sorry about the "largely redundant" thing, by the way). No one would blame you dismissed it as a cookie-cutter DS puzzle title. ![]() Set in the world of venerable PC series Might & Magic, there are elves and knights and demons and zombies. On the surface it's a familiar concept - put things in threes as much as you can before your opponent does, matching shapes and colours to each other to clear them. More so since I began playing and became thoroughly engrossed by Might & Magic: Clash of Heroes. ![]() You know the sort - when you've been playing a game obsessively and its processes become so deeply infused with your thoughts that they infiltrate your consciousness at a very base level, giving you abstract and repetitive night terrors about making colourful elves stand in lines behind deer in dresses. I've been having a lot of weird dreams recently.
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